#ifndef _SKELETON_ENCODER_H_
#define _SKELETON_ENCODER_H_

#include "def.h"

class SkeletonEncoder
{
public:
	SkeletonEncoder(void);
	~SkeletonEncoder(void);

	PacketList*			headerPackets();
	PacketList*				addSkeleton();

private:
	void				initSkeleton();

	PacketList*			m_lpHeaderPackets;
	fp_setNumber64		m_fpSetNumber64;
	fp_getNumber64		m_fpGetNumber64;
	fp_setNumber32		m_fpSetNumber32;
	fp_getNumber32		m_fpGetNumber32;
};

#endif // _SKELETON_ENCODER_H_
